Πέμπτη 29 Νοεμβρίου 2007
Parallax Occlusion Mapping
Simple opm is added ,the shader comes from the render monkey library.The results are nice but i think it can get even better by using the shader from the directx sdk sample which takes account the visualization of level of detail colours of the texture.A skybox is also added (u can see it behind ;) ) .
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