Εμφάνιση αναρτήσεων με ετικέτα iphone. Εμφάνιση όλων των αναρτήσεων
Εμφάνιση αναρτήσεων με ετικέτα iphone. Εμφάνιση όλων των αναρτήσεων

Τρίτη 7 Ιουλίου 2009

Oolong engine



I started playing with oolong engine http://oolongengine.com/ I had some issues in mixing my code with the engine but 
everything looks ok now .There is a lot of usefull stuff and most important it is free!!!
I ported my doom 3 model  code ,something is f..ing wrong with the texturing also I need
 some kind of material file loader also in order to load the textures per mesh.

Horrible horrible  zombies with crapy texture code 

The next step  is to load  doom 3 level geometry (proc files bsp portal stuff) Ill move my dx code to iphone. 



Iphone Key Chain Errors

Finally after two evenings of trying like an idiot to move my application to the iphone I finally succeed to run my small app (a post it application soon in app store :) ) . I had huge problems with the code sign  procedures and the solution was rather simple I was providing the wrong e-mail during the certificate creation.
The correct email is the one which u provided when u register as an iphone developer.
Apple has to make the procedure easier much more easier.


Κυριακή 3 Μαΐου 2009

MD5 Animation iphone



I just finish the animation code ,added some texture support using code 
from this fantastic site 
http://iphonedevelopment.blogspot.com.The next step is the calculation of normals
and the lighting support .

Σάββατο 2 Μαΐου 2009

IPhone Development


One month ago I decided to join the hordes of the iphone dev cult ,listening to the  warcry
 "Get rich or die spamming" so  i bought a mac mini with 2 gigs of ram and a crappy intel graphics card.
I am in the final stages of finishing my first app (a small utility)
which is going to be published as soon as my enrollment will take place.In the mean time I ported some bits of the md5 doom 3 model loader into iphone and  it loads only the basic mesh geometry no animations or texturing .I havent tried it to a real iphone cause I am not registered yet and I do not have one (and its quite expensive).So these are the first results from the iphone simulator.